Super League Gaming, Inc. builds and operates networks of games, monetization tools, and content channels across metaverse gaming platforms that empower developers, energize players, and entertain fans. The company's solutions provide access to an audience consisting of players in the metaverse environments, fans of various gaming influencers, and viewers of gameplay content across social media and digital video platforms. The company's platform includes access to in-game communities, a metaverse advertising platform, and a network of highly viewed channels and original shows on Instagram, TikTok, Snap, YouTube, and Twitch, as well as cloud-based livestream production tools and an esports invitational tournament series. Its properties also deliver opportunities for brands and advertisers to achieve insights and marketing outcomes with gamers of various ages. The company was formerly known as Nth Games, Inc. and changed its name to Super League Gaming, Inc. in June 2015. The company was incorporated in 2014 and is headquartered in Santa Monica, California.
According to Super League Enterprise, Inc.'s latest financial reports the company's current revenue (TTM) is $25.08 M. The revenue is the total amount of income that a company generates by the sale of goods or services. Unlike with the earnings no expenses are subtracted.
Year | Revenue | Gross Profit | Ebitda | Income Before Tax | Net Income |
---|---|---|---|---|---|
2023 | $25.08 M | $9.78 M | $-25,217,000 | $-30,643,000 | $-30,330,000 |
2022 | $19.68 M | $8.52 M | $-79,574,000 | $-85,656,000 | $-85,451,000 |
2021 | $11.67 M | $5.13 M | $-20,531,000 | $-23,859,000 | $-20,748,000 |
2020 | $2.06 M | $1.21 M | $-17,356,000 | $-18,732,000 | $-18,732,000 |
2019 | $1.08 M | $571 K | $-19,908,000 | $-30,679,000 | $-30,679,000 |
2018 | $1.05 M | $362.25 K | $-15,052,131 | $-20,626,816 | $-20,626,816 |
2017 | $201.18 K | $-1,286,723 | $-13,717,800 | $-14,955,408 | $-14,955,408 |
2016 | $269.89 K | $-1,190,546 | $-11,402,353 | $-12,365,402 | $-12,365,402 |